UnderVega 1er Aniversario - 7th place
Elathain's Soulraid
Order
Card sets (10)
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 13 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 14
6 |
6 |
0
5 | 3
Gambits (10)
10 | 0
Upgrades (10)
7 | 3
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC232 | Surging Tide | Surge: Score this immediately after one friendly fighter's second or subsequent Move action in the same phase. Restricted |
1 | - | - | - | 2/44 (4.55%) | |||||
DC245 | Spinefin Toxin | Poison Choose one enemy fighter adjacent to a friendly Spinefin. Deal 1 damage to that fighter. In addition, the chosen fighter cannot hold objectives, cannot be on Guard, and cannot make Range 3+ Attack actions. This effect persists until the end of the round or until that fighter is out of action. |
- | Spinefin | - | - | 2/44 (4.55%) | |||||
DC247 | Armour of the Cythai | -1 Dice from adjacent fighters' Attack actions that target this fighter, to a minimum of 1. | - | Idoneth | - | - | 2/44 (4.55%) | |||||
DC248 | Born From Agony | +1 Wounds Lethal hexes cannot deal damage to this fighter. |
- | Idoneth | - | - | 2/44 (4.55%) | |||||
DC253 | Sanguine Pearl | Reduce the damage dealt to this fighter by adjacent enemy fighters' Attack actions by 1, to a minimum of 1. | - | Idoneth | - | - | 2/44 (4.55%) | |||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E34 | Lethal Ward | Pick one objective token. Deal 1 damage to any fighter in the same hex as that token. | - | - | - | NewestDuplicate | 12/44 (27.27%) | |||||
E36 | Mirror Move | Reaction: Play this after an opponent pushes one fighter. Choose one other fighter and push the chosen fighter the same number of hexes. | - | - | ? | NewestDuplicate | 9/44 (20.45%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
H142 | Perfect Stance | This fighter cannot be given Stagger tokens. When this fighter is the target of a Range 1 or Range 2 Attack action, this fighter is considered to have one additional supporting fighter. |
- | - | - | - | 6/44 (13.64%) | |||||
H227 | Trace the Leylines | Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2). | 1 | - | - | - | 9/44 (20.45%) | |||||
H257 | Shadow Lure | Choose one friendly fighter. Pick one: Push that fighter 1 hex towards the nearest cover hex Or: Pick the nearest feature token in an empty hex and move that token 1 hex towards that fighter. |
- | - | - | - | 2/44 (4.55%) | |||||
H299 | Shadow Keeper | (Errata update) Illusion, Denizen Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. This fighter is on Guard. Reaction: After an enemy fighter's failed Attack action, if this fighter was the target, was adjacent and there was one or more Critical success in the defence roll, deal 1 damage to the attacker. |
- | - | - | - | 3/44 (6.82%) | |||||
NM133 | Unsanctioned | Hybrid: Score this in an end phase if: Each surviving enemy fighter is in enemy territory Or: One or more enemy wizards are out of action. |
2 | - | - | - | 8/44 (18.18%) | |||||
NM191 | Blood in the Deeps | (Errata update) Dual: Score this in an end phase if: During the previous action phase, one or more enemy fighters were taken out of action And: One or more friendly fighters are within 1 hex of a feature token. |
1 | - | - | - | 11/44 (25%) | |||||
NM264 | The Walls Are Closing In | At the end of the next activation step, deal 1 damage to each fighter in an edge hex. | - | - | - | - | 2/44 (4.55%) | |||||
DD2 | Brave the Rootmaze | Surge: Score this immediately after an activation if three or more friendly fighters are each in a cover hex or lethal hex or on a feature token. | 1 | - | - | - | 3/44 (6.82%) | |||||
DD9 | Sudden Demise | Surge, Hybrid: Score this immediately after: An enemy fighter is taken out of action by a lethal hex Or: An enemy fighter is taken out of action by a gambit. Restricted |
2 | - | ? | - | 5/44 (11.36%) | |||||
DD16 | Quickroots | Trap Reaction: Play this after an enemy fighter's activation, if that fighter has one or more Move and/or Charge tokens. Deal 1 damage to that fighter. Restricted |
- | - | - | - | 8/44 (18.18%) | |||||
BA4 | Inseparable Friends | Hybrid: Score this in an end phase if: One or more surviving friendly beasts, companions and/or minions each have one or more Denizen upgrades Or: One or more surviving friendly fighters each have two or more Denizen upgrades. |
1 | - | - | - | ||||||
BA6 | Loyal Allies | Surge, Dual: Score this immediately after an Attack action if: A friendly fighter's attack or defence roll included one or more Single support or Double support And: One or more of those symbols was a success. |
1 | - | - | - | 5/44 (11.36%) | |||||
BA12 | We Stand Together | Surge, Dual: Score this immediately after an opponent's power step if: Two or more friendly fighters are each a beast, companion, minion and/or have one or more Denizen upgrades And: Two or more of those fighters are on objective tokens. |
1 | - | - | - | 3/44 (6.82%) | |||||
BA19 | Unexpected Ally | Choose a friendly fighter. The chosen fighter is considered to have one additional supporting fighter when making a Range 1 or Range 2 Attack action. This effect persists until the chosen fighter makes a successful Range 1 or Range 2 Attack action. | - | - | - | - | 3/44 (6.82%) | |||||
BA26 | Ever-hungry Fiend | Denizen You cannot give this to a fighter in your territory. Do not break this card is this fighter is in your territory. When this fighter makes an Attack action that targets an adjacent fighter, this fighter is considered to have one additional supporting fighter. |
- | - | - | - | 3/44 (6.82%) | |||||
BA30 | Stalking Terror | Denizen When another friendly fighter within 2 hexes of this fighter that is a beast, companion, minion and/or has one or more Denizen upgrades makes a Range 1 or Range 2 Attack action, this fighter supports that fighter. |
- | - | - | - | ||||||
BA32 | Vicious Familiar | Denizen Reaction: Use this during an adjacent enemy fighter's Attack action, after the attack roll, if the attack roll contained two or more attack dice. The attacking player must pick up one attack dice from the attack roll. Ignore the result on that dice. |
- | - | ? | - | ||||||
TT6 | Lone Claim | Dual: Score this in an end phase if: Your warband holds one or more objectives in no one's or your territory And: Each other warband holds no objectives. |
1 | - | - | - | ||||||
TT7 | Lurk in Wait | Dual: Score this in an end phase if: One or more friendly fighters are in enemy territory And: One or more of those friendly fighters have no Move or Charge tokens. |
1 | - | - | - | 2/44 (4.55%) | |||||
TT15 | Freezing Venom | Poison Choose one enemy fighter. The chosen fighter cannot make superactions and Attack actions that target the chosen fighter have Ensnare. This effect persists until the end of the round, or until the chosen fighter is dealt damage. |
- | - | - | - | 6/44 (13.64%) | |||||
TT17 | Ill-prepared | Poison Choose one enemy fighter on a starting hex. Give the chosen fighter one Move token. The chosen fighter cannot make Attack actions while that fighter is on a starting hex. This effect persists until the end of the round or until damage is dealt to the chosen fighter. |
- | - | - | - | 3/44 (6.82%) |